In C++, an enumeration (enum) is a user-defined data type that allows you to define a set of named constant values. It provides a way to create symbolic names for integer values, making the code more readable and maintainable. Enumerations are often used to represent a set of related constants or to improve code readability by giving meaningful names to integral values.
Here's the basic syntax for declaring an enumeration in C++:
enum EnumName {
Constant1,
Constant2,
Constant3,
// ... more constants ...
};
Here's an example of how you can define and use an enumeration in C++:
#include <iostream>// Define an enumeration named 'Color' with three constantsenum Color {
RED, // 0
GREEN, // 1
BLUE // 2
};
int main() {
// Declare a variable of the 'Color' enumeration type
Color chosenColor = RED;
// Use the variable and the constantsif (chosenColor == RED) {
std::cout << "You chose RED." << std::endl;
} else if (chosenColor == GREEN) {
std::cout << "You chose GREEN." << std::endl;
} else if (chosenColor == BLUE) {
std::cout << "You chose BLUE." << std::endl;
}
// Enumerations are implicitly convertible to integersint colorIntValue = chosenColor;
std::cout << "The integer value of the chosen color is: " << colorIntValue << std::endl;
return 0;
}
In this example, we define an enumeration named Color with three constants: RED, GREEN, and BLUE. By default, the first constant is assigned the value 0, and subsequent constants are assigned consecutive integer values, incrementing by 1.
Enumerations in C++ can also have explicitly assigned values, like this:
enum AnotherEnum {
VALUE1 = 10,
VALUE2 = 20,
VALUE3 = 30
};
In this case, VALUE1 will have the value 10, VALUE2 will have the value 20, and so on.
Enumerations are helpful when you need to work with a limited set of related constants, as they can make your code more expressive and easier to understand.
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